Development: Difference between revisions

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* [[Graphics APIs]]
* [[Graphics APIs]]
* [[Paletted Textures]]
* [[Paletted Textures]]
* [[2D Rendering Without PVR]]


* PVR
* PVR

Revision as of 01:05, 2 March 2023

Getting started

Ready-to-use environments

Building the required toolchains for Sega Dreamcast development

KallistiOS

Other

Build & test

Debugging & profiling

Releasing your project

  • Plain files
  • Disc image
  • Selfboot Inducer package

Engines

General

Graphics

Audio

Maple

  • Controller input

VMU

Optimization

Random Snippets