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  • !colspan="3" | {{{image|[[File:dodgin diamond 2_1.jpg|thumb|250px| Game Screen]]}}} |Type of game || {{{type|Shmup}}}
    3 KB (371 words) - 23:56, 3 March 2023
  • **(using keyboard) Everything is mapped to what it was in the original game, except the S3 key of the DC keyboard is the only key mapped to stab/shoot/ *You must provide the game data files in order to use the below binaries.
    1 KB (167 words) - 00:19, 4 March 2023
  • An emulator that runs the classic 1970's arcade game, Space Invaders.
    313 bytes (39 words) - 18:45, 3 March 2023
  • |Type of game || {{{type|Space Invaders Clone}}} A silly little invading aliens type game -- just an example of using SDL
    1 KB (182 words) - 22:46, 3 March 2023
  • ..., which is a great speed for lynx. The only game tested is rygar, so other game speeds may vary.
    1,008 bytes (149 words) - 20:21, 3 March 2023
  • ...many languages. Starting with Feet of Fury in 2003, dozens of independent game titles have been developed and sold on the Dreamcast with more on the horiz
    1 KB (204 words) - 14:42, 14 April 2024
  • |Type of game || {{{type|Multiplayer}}} * Start - to begin game and quit game
    2 KB (198 words) - 22:48, 3 March 2023
  • *Description: A 3D puzzle game that is similar to Intelligence Qube for the Playstation.
    434 bytes (57 words) - 00:13, 4 March 2023
  • This greatly reduces compilation and debugging time and lets you focus on the game programming. [[Category:Game Engines]]
    964 bytes (141 words) - 19:45, 2 February 2024
  • Rush Rush Rally Racing initially was planned as a small game to submit to the DC Coding Grand Prix 2006. ''During the creation of the game, people came with bigger and better ideas. So we implemented them; it would
    2 KB (275 words) - 20:51, 2 March 2023
  • ...e:Dividead10th.png|200px| 10th Anniversary]]<br />[[Image:Divi1.jpg|200px| Game Screenshot]]}}} |Best Available Port<br/>For this game? || {{{best|Yes.}}}
    3 KB (409 words) - 03:18, 2 March 2023
  • ...ect are made using a vary lightweight C engine using [[GLdc]] with all the game logic being written in LUA (using libLua in kos-port).
    450 bytes (61 words) - 22:41, 9 January 2020
  • |Best Available Port<br/>For this game? || {{{best|Only}}} ...his World in the United States)'' is a classic action oriented platforming game created by Eric Chahi and released by Delphine Software.
    2 KB (274 words) - 23:47, 3 March 2023
  • |Type of game || {{{type|Asteroids Clone}}} * Start to skip Intro Screen, and restart on Game Over.
    2 KB (201 words) - 22:47, 3 March 2023
  • *Game-Genie implementation *CD Builder grabs Manual & Cartridge, Game-Genie and more from master list
    3 KB (365 words) - 14:10, 3 March 2023
  • ...ebrew] is a blog archiving image and video of indie and homebrew Dreamcast game. | [[Summoning Signals]] || a strange game || Late 2020 || https://www.patreon.com/12dbsoft
    2 KB (312 words) - 09:54, 27 January 2020
  • ...mulant-engine.appspot.com Simulant]''' is a cross-platform general-purpose game engine written in C++. The aim of Simulant is to create an easy-to-use game engine to allow building homebrew for older games consoles, as well as crea
    1 KB (194 words) - 19:50, 2 February 2024
  • |Type of game || {{{type|Adult Arcade Remake}}} ...people from the GP2x homebrew scene, and it is very faithful to the arcade game of the same name.
    2 KB (333 words) - 00:06, 4 March 2023
  • |Type of game || {{{type|Classic Adventure}}} .... This is an open-source project which aims to bring this highly-addictive game to all modern consoles and
    2 KB (319 words) - 23:52, 3 March 2023
  • |Type of game || {{{type|Tetris Clone}}} '' "BlockDrop is a tetris-like game by me, nymus
    2 KB (294 words) - 23:07, 3 March 2023
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