Performance 3rd Party VMU

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Revision as of 21:47, 4 December 2023 by GyroVorbis (talk | contribs) (Created page with "thumb|Performance 3rd Party VMU Despite popular belief, there is actually one known third-party Visual Memory Unit: the ultra-rare "Performance" VMU. While it lacks the full standalone GAME mode featured in the first-party VMUs, preventing it from playing minigames, it does provide equivalent functionality while plugged into the controller and even has a builtin firmware offering several features when used in standalone mode. === Features ==...")
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Performance 3rd Party VMU

Despite popular belief, there is actually one known third-party Visual Memory Unit: the ultra-rare "Performance" VMU. While it lacks the full standalone GAME mode featured in the first-party VMUs, preventing it from playing minigames, it does provide equivalent functionality while plugged into the controller and even has a builtin firmware offering several features when used in standalone mode.

Features

Maple Functionality (when connected to the controller):

  • LCD Display Screen
  • Buzzer Tone Generation
  • 8-bit FAT Filesystem


Unknown Support:

  • Can VMU Buttons be accessed while plugged into the controller as with first-party VMUs?

Packaging

Hardware

Bugs/Extras