Performance 3rd Party VMU: Difference between revisions
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GyroVorbis (talk | contribs) (Created page with "thumb|Performance 3rd Party VMU Despite popular belief, there is actually one known third-party Visual Memory Unit: the ultra-rare "Performance" VMU. While it lacks the full standalone GAME mode featured in the first-party VMUs, preventing it from playing minigames, it does provide equivalent functionality while plugged into the controller and even has a builtin firmware offering several features when used in standalone mode. === Features ==...") |
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* 8-bit FAT Filesystem | * 8-bit FAT Filesystem | ||
Standalone Functionality (when battery-powered): | |||
* Calendar | |||
Unknown Support: | Unknown Support: | ||
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=== Packaging === | === Packaging === | ||
[[File:Front Box of Performance VMU.jpg|thumb|left|Front Packaging of the Performance VMU]] | |||
[[File:Performance VMU Box Rear.jpg|thumb|center|Front Packaging of the Performance VMU]] | |||
=== Hardware === | === Hardware === | ||
[[File:Performance VMU Insides.png|thumb|center|Disassembled Performance VMU]] | |||
=== Bugs/Extras === | === Bugs/Extras === | ||
[[File:Performance VMU Calendar.jpg|thumb|center|Performance VMU Calendar]] |
Latest revision as of 03:01, 5 December 2023
Despite popular belief, there is actually one known third-party Visual Memory Unit: the ultra-rare "Performance" VMU. While it lacks the full standalone GAME mode featured in the first-party VMUs, preventing it from playing minigames, it does provide equivalent functionality while plugged into the controller and even has a builtin firmware offering several features when used in standalone mode.
Features
Maple Functionality (when connected to the controller):
- LCD Display Screen
- Buzzer Tone Generation
- 8-bit FAT Filesystem
Standalone Functionality (when battery-powered):
- Calendar
Unknown Support:
- Can VMU Buttons be accessed while plugged into the controller as with first-party VMUs?