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=== Getting started === | === Getting started === | ||
* [[Introduction on Sega Dreamcast development]] | * [[Introduction on Sega Dreamcast development]] | ||
* [[ | * [[Building the required toolchains for Sega Dreamcast development]] | ||
** [[Building the required toolchains on BSD]] | ** [[Building the required toolchains on BSD]] | ||
** [[Building the required toolchains on Cygwin]] | ** [[Building the required toolchains on Cygwin]] |
Revision as of 22:20, 21 February 2020
Getting started
- Introduction on Sega Dreamcast development
- Building the required toolchains for Sega Dreamcast development
- KallistiOS
- Setting up Ruby for Sega Dreamcast development (experimental)
Build & test
- Building your project
- Emulators
- Broadband adapter
- Serial
- Disc
Engines
General
Graphics
- PVR
- GLdc
- Others
Audio
- Playing SFX
- Streaming audio
Maple
- Controller input
VMU
Optimization
- GCC-SH4 tips
- Yam 20to4 SH4 maths
- Registers
- DMA
- TA
- PVR