Development: Difference between revisions
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** [[Drawing 2D sprites using GLdc]] | ** [[Drawing 2D sprites using GLdc]] | ||
** [[Drawing 3D shapes using GLdc]] | ** [[Drawing 3D shapes using GLdc]] | ||
* Others | |||
** [http://www.numechanix.com/blog/index.php/2015/10/03/20/ Procedural texture] | |||
=== Audio === | === Audio === |
Revision as of 00:04, 29 January 2020
Getting started
Build & test
- Building your project
- Emulators
- Broadband adapter
- Serial
- Disc
Engines
General
Graphics
- PVR
- GLdc
- Others
Audio
- Playing SFX
- Streaming audio
Maple
- Controller input
VMU
Optimization
- GCC-SH4 tips
- Yam 20to4 SH4 maths
- Registers
- DMA
- TA
- PVR