GLdc: Difference between revisions

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[https://github.com/Kazade/GLdc GLdc] is an OpenGL implementation for the Dreamcast that is actively developed by Kazade. <br>
[https://github.com/Kazade/GLdc GLdc] is an OpenGL implementation for the Dreamcast that is actively developed by Kazade. <br>
<br>
 
==Contributors==
==Contributors==
People who also contributed to the testing and optimisation of GLdc (in no particular order): <br>
People who also contributed to the testing and optimisation of GLdc (in no particular order): <br>
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Supports most of the OpenGL 1.2 implementation.
Supports most of the OpenGL 1.2 implementation.
==Known Issue==
Lighting performance is still being worked on.


==Projects built with GLdc==
==Projects built with GLdc==
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==Building GLdc==
==Building GLdc==


'''Make sure you clone this repo in the <code>$KOS_BASE/addons</code> folder'''
GLdc can be installed through the KallistiOS [https://github.com/KallistiOS/kos-ports kos-ports] system. It is provided as the <code>libGL</code> package.
 
cd $KOS_BASE/addons` then `git clone https://github.com/Kazade/GLdc.git
 
Once the folder is cloned
 
mkdir dcbuild
cd dcbuild
cmake -G "Unix Makefiles" -DCMAKE_TOOLCHAIN_FILE=../toolchains/Dreamcast.cmake -DCMAKE_BUILD_TYPE=Release ..
make
 
 
You can now link GLdc using <code>-lGLdc</code>

Latest revision as of 14:37, 26 December 2025

GLdc is an OpenGL implementation for the Dreamcast that is actively developed by Kazade.

Contributors

People who also contributed to the testing and optimisation of GLdc (in no particular order):

Hayden Kowalchuk (MrNeo)
Unknown Shadow
T_Chan
Troy Davis
Falco Girgis
darcagn
Bkacjios
David Reichelt
Spencer Elliott
Andress Antonio Barajas
Ben Baron
cepawiel
lerabot

Features

Supports most of the OpenGL 1.2 implementation.

Projects built with GLdc

Building GLdc

GLdc can be installed through the KallistiOS kos-ports system. It is provided as the libGL package.