Development: Difference between revisions
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=== Graphics === | === Graphics === | ||
* PVR | * PVR | ||
** [[ | ** [[PVR Spritesheets]] | ||
* [[GLdc]] | * [[GLdc]] | ||
** [[Drawing 2D sprites using GLdc]] | ** [[Drawing 2D sprites using GLdc]] |
Revision as of 03:42, 11 January 2020
Getting started
- Linux
- Windows
- macOS
Build & test
- Building your project
- Emulators
- Broadband adapter
- Serial
- Disc
Engines
Graphics
Audio
- Playing SFX
- Streaming audio
Maple
- Controller input
VMU
- Save file
- Load file
- Show Icon
- Beep
- Save VMU game
Optimization
- Divide performance
- Dan Potter's notes
- Yam 20to4 SH4 maths
- Registers
- DMA
- TA
- PVR