Games that pushed the console: Difference between revisions

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This page serves as a showcase and hall of fame for those games which took the DC to its limits. Whether this was by featuring a high polygon count, massive worlds, advanced special effects, flexing special features of the hardware, or doing some combination of the above with impressive frame-rates, this page is here to both honor their achievements, analyze how they did it, and shed light on some of the highest-end of what the Dreamcast's hardware is capable of.
This page serves as a showcase and hall of fame for those games which took the DC to its limits. Whether this was by featuring a high polygon count, massive worlds, advanced special effects, flexing special features of the hardware, or doing some combination of the above with impressive frame-rates, this page is here to honor their achievements, analyze how they did it, and shed light on some of the highest-end of what the Dreamcast's hardware is capable of.


= Dead or Alive 2 =  
= Dead or Alive 2 =  

Revision as of 20:09, 4 January 2023

This page serves as a showcase and hall of fame for those games which took the DC to its limits. Whether this was by featuring a high polygon count, massive worlds, advanced special effects, flexing special features of the hardware, or doing some combination of the above with impressive frame-rates, this page is here to honor their achievements, analyze how they did it, and shed light on some of the highest-end of what the Dreamcast's hardware is capable of.

Dead or Alive 2

Head Hunter 2

Sega Extreme Sports

Bloom and Lens Flare Effect

Shenmue 1 + 2

Soul Calibur

Super Magnetic Neo

Wacky Races