Difference between revisions of "Building KOS under Windows Subsystem for Linux (Windows 10 only)"
Jump to navigation
Jump to search
Line 1: | Line 1: | ||
− | + | The Windows Subsystem for Linux (WSL) is a feature of Windows 10 which allows for a complete command-line Linux environment to exist natively within Windows. | |
− | The Windows Subsystem for Linux (WSL) is a | + | *Full instructions for getting up and running are found [http://gamedev.allusion.net/softprj/kos/setup-wsl.php here], and it works on both WSLv1 and WSLv2. |
− | + | *Please make sure to use Debian for the smoothest installation experience. Ubuntu may require some finagling to get it to work (at least, it did as of November 2019). | |
− | Full instructions for getting up and running are found | + | *The difference between WSLv1 and WSLv2 is that WSLv2 is more like installing a complete operating system inside Windows, while WSLv1 does not contain core kernel features. This makes no difference for KOS. |
− | http://gamedev.allusion.net/softprj/kos/setup-wsl.php | ||
− | Please make sure to use Debian for the smoothest installation experience. Ubuntu may require some finagling to get it to work (at least, it did as of November 2019). | ||
− | |||
− |
Latest revision as of 14:02, 30 May 2020
The Windows Subsystem for Linux (WSL) is a feature of Windows 10 which allows for a complete command-line Linux environment to exist natively within Windows.
- Full instructions for getting up and running are found here, and it works on both WSLv1 and WSLv2.
- Please make sure to use Debian for the smoothest installation experience. Ubuntu may require some finagling to get it to work (at least, it did as of November 2019).
- The difference between WSLv1 and WSLv2 is that WSLv2 is more like installing a complete operating system inside Windows, while WSLv1 does not contain core kernel features. This makes no difference for KOS.