Setting up Flycast GDB: Difference between revisions
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In the GDB shell run the following commands to configure the GDB session | In the GDB shell run the following commands to configure the GDB session | ||
set arch sh4 | set arch sh4 | ||
set endian little | |||
Start Flycast Emulation and then connect to running core | Start Flycast Emulation and then connect to running core |
Latest revision as of 15:47, 12 October 2023
Clone dev branch of Flycast
git clone https://github.com/flyinghead/flycast -b dev cd flycast git submodule update --init --recursive
Build with GDB Support
mkdir build cd build cmake -DCMAKE_BUILD_TYPE=Release -DENABLE_GDB_SERVER=ON .. make -j$(nproc)
Enable GDB in Config File
Briefly launch Flycast to make sure config file exists
./flycast
Edit config file to enable GDB
Path on Linux: ~/.config/flycast/emu.cfg
Under "[config]" make sure GDBEnabled is set to yes
[config] ... Debug.GDBEnabled = yes Debug.GDBPort = 3263 ...
Start GDB Session
Start a gdb with SH4 support, I use gdb-multiarch from my package manager
gdb-multiarch
In the GDB shell run the following commands to configure the GDB session
set arch sh4 set endian little
Start Flycast Emulation and then connect to running core
target remote :3263
This will pause execution of the game upon connecting
From here you can set breakpoints, instruction step, and read/write memory using normal GDB commands Handy reference: GDB Cheat Sheet
The following commands show a terminal interface of the registers and instructions:
layout asm on layout regs on
Single Instruction Step
nexti
Pressing Enter with no command typed will just repeat the last command (good for stepping)