Summoning Signals: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 5: | Line 5: | ||
*'''Website''': [https://www.patreon.com/12dbsoft](https://www.patreon.com/12dbsoft) [https://magnes.itch.io/summoning-signals](https://magnes.itch.io/summoning-signals) | *'''Website''': [https://www.patreon.com/12dbsoft](https://www.patreon.com/12dbsoft) [https://magnes.itch.io/summoning-signals](https://magnes.itch.io/summoning-signals) | ||
*'''Release Date''': 2020 | *'''Release Date''': 2020 | ||
==Technical== | ==Technical== | ||
*2D high resolution sprites using [[GLdc]] | *2D high resolution sprites using [[GLdc]] | ||
*Main engine in C. Game code is in LUA. | *Main engine in C. Game code is in LUA. |
Latest revision as of 18:34, 30 May 2020
Description
-- insert game description --
- Type: Artgame - Puzzle - ???
- Website: [1](https://www.patreon.com/12dbsoft) [2](https://magnes.itch.io/summoning-signals)
- Release Date: 2020
Technical
- 2D high resolution sprites using GLdc
- Main engine in C. Game code is in LUA.