Crack Attack: Difference between revisions

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|Homepage || {{{homepage|[http://people.msoe.edu/~russor/dc/ Homepage]}}}
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Latest revision as of 08:05, 2 March 2023

Crack Attack
Crack Attack!
Homepage Homepage
Latest Version 1.1.18
Downloads Plainfiles
Release Date Unknown
Author Toast
Type of game Tetris Attack Clone
Active No
Refresh Rate Unknown


History

Crack-Attack is a clone of the SNES game Tetris Attack. It is available under the GPL. Daniel Nelson wrote it for Win32 and Linux. Richard 'toast' Russo has ported it to KOS/dreamcast as part of an independent study in hardware and software for the Dreamcast.

There are some outstanding issues, but its playable.

Bugs

  • I can't get the textures to work, so I disabled them all, this is done via #ifdefs, so its reasonably easy to compile it with support for textures and see how ugly it becomes.
  • Sometimes, while playing, the display goes blank; I don't know why that happens, but hitting B twice should fix that.
  • When garbage is becoming blocks, there is a vertical line that shouldn't be there; this is ugly, but not a big problem.
  • After the game ends, some ugly stuff comes up, and the game stops being responsive; I think this is due to the gl reinitialization by hitting the B button.
  • Theres no network support; there was gonna be, but my plans to make a network adapter didn't work out so well.
  • Also, in ASCII gfx mode, there needs to be some sort of redraw limiting, so it doesn't look as ugly.


Controls

  • D-pad: move the swapper
  • A button: swap the blocks in the swapper
  • B button: switch between ASCII and GL graphic modes
  • Y button: speed up the advancing blocks
  • Start button: pause, get past prompts

Downloads

  • Crack Attack 1.1.18 - Plainfiles - Unknown release date
  • Crack Attack 1.1.18 - Datafiles - Unknown release date
  • Crack Attack 1.1.18 - DiscJuggler - Unknown release date

Links