REminiscence: Difference between revisions
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|Latest Version || {{{version|1.1.8}}} | |Latest Version || {{{version|1.1.8}}} | ||
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|Downloads || {{{downloads|[ | |Downloads || {{{downloads|[https://files.dcemulation.org/software/dreamcast/games/reminiscence/REminiscence-0.1.8dc.rar Plainfiles]}}} | ||
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|Release Date || {{{release date|11/19/2005}}} | |Release Date || {{{release date|11/19/2005}}} |
Latest revision as of 05:00, 4 March 2023
REminiscence | ||
---|---|---|
Homepage | Homepage | |
Latest Version | 1.1.8 | |
Downloads | Plainfiles | |
Release Date | 11/19/2005 | |
Author | GPF | |
Based on | REminiscence | |
Best Available Port For this game? |
Only | |
Active | No | |
Refresh Rate | Unknown |
History
REminiscence is a rewrite of the engine used in the game Flashback (in the US subtitled 'The Quest for Identity') from Delphine Software. This program is designed as a cross-platform replacement for the original executable and uses the SDL library. Original version by Gregory Montoir, 'cyx@users.sourceforge.net'.
Controls
Dreamcast Controller:
- D-Pad → move Conrad
- Start Button → display the options
- A Button → talk / use / run / shoot
- X Button → Draw weapon from holster
- Y Button → use the current inventory object
- B Button → display the inventory
(Support for Dreamcast Keyboard as well)
Needed files
(Place in "Data" folder)
- FB_TXT.FNT
- GLOBAL.ICN
- GLOBAL.FIB
- GLOBAL.SPC
- *.OFF
- *.SPR
- *.MAP
- *.PAL
- *.ANI
- *.CT
- *.MBK
- *.OBJ
- *.PGE
- *.RP
- *.TBN
- *.CMD
- *.POL
- *CINE.*
If you have a version distributed by SSI, you'll have to rename some files :
- LOGOSSSI.cmd → LOGOS.cmd
- LOGOSSSI.pol → LOGOS.pol
- MENU1SSI.map → MENU1.map
- MENU1SSI.pal → MENU1.pal
You will need the Amiga MOD files listed in the readme, renamed without the ".mod" extension, if you want sound during the cut scenes.
- Example: mod.flashback-voyage.mod → mod.flashback-voyage
- Windows users can use command line renaming. Navigate to the folder containing the '.mod' files, and enter the following command.
rename *.mod *..
How to Burn
Place the game's datafiles in the directory 'Data', and the amiga mod files into the same 'Data' folder. Place the 'Data' folder, with the 1st_read.bin, into a root folder. Selfboot (scramble the binary) that folder with BootDreams.
Downloads
- REminiscence 0.1.8 - Plainfiles - 11/19/2005
- REminiscence 0.1.8 - Source - 07/31/2005
- REminiscence 0.1.2 - Source - 02/07/2005