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  • == Homebrew media players ==
    505 bytes (53 words) - 17:41, 11 January 2020
  • =Homebrew Support= * To date no homebrew or indie titles are known to have supported the versus cable
    784 bytes (117 words) - 08:45, 2 January 2023
  • =Homebrew Support= ...plicitly due to its rarity. It is also possible to use the LAN adapter for homebrew development as an alternative to the BBA, using [[dcload-ip]].
    984 bytes (155 words) - 07:14, 2 January 2023
  • Jim Ursetto was a Dreamcast homebrew developer. He ported [[TuxNES-DC|TuxNES]] to the Dreamcast.
    96 bytes (14 words) - 04:22, 2 March 2023
  • * [[KallistiOS]] - A homebrew SDK for the Dreamcast. Used by many other homebrew projects, including all the ones listed above.
    800 bytes (123 words) - 04:39, 2 March 2023
  • dcload-serial is a homebrew program originally developped by Andrew Kieschnick. ...for communicating with a connected PC. The program is mostly intended for homebrew development, but can also be used with special programs.
    1 KB (154 words) - 21:14, 3 July 2023
  • dcload-ip is a homebrew program originally developped by Andrew Kieschnick. ...for communicating with a networked PC. The program is mostly intended for homebrew development, but can also be used with special programs designed to make us
    1 KB (154 words) - 23:28, 24 June 2023
  • [[Category:Homebrew game]]
    557 bytes (76 words) - 05:09, 2 March 2023
  • *'''Download''': [[File:Galaga - SBI version.sbi|thumb|Galaga homebrew game in .sbi format . made by IMRTechnologies]]
    330 bytes (42 words) - 18:31, 30 May 2020
  • Homebrew Port of Quake using GLdc
    537 bytes (65 words) - 00:57, 3 February 2024
  • [[Category:Homebrew game]]
    695 bytes (91 words) - 07:20, 2 March 2023
  • = Homebrew Software= ...opers have made an attempt to utilize the cable for a DC and NGPC linkable homebrew game.
    1 KB (235 words) - 07:36, 2 January 2023
  • Dream Photo Manager is the first homebrew program available to access the DreamEye camera for the Dreamcast, and was
    797 bytes (109 words) - 03:00, 2 March 2023
  • * Boots KATANA, WINCE, and Homebrew binaries, scrambled or not
    909 bytes (124 words) - 02:51, 11 January 2020
  • ...ge.net/projects/cadcdev/ KOS] - The pseudo-OS that's been used in a lot of homebrew/indie. *[https://github.com/Protofall/Homebrew-Tests Homebrew Tests (Protofall)]
    3 KB (374 words) - 09:08, 25 September 2024
  • ...r.com Dreamcast Homebrew] is a blog archiving image and video of indie and homebrew Dreamcast game.
    2 KB (312 words) - 14:54, 27 January 2020
  • ...amcast back in Christmas of 99, was seeing a lot of discussions of running homebrew so that was the main reason I got one i think. I started dreamcast coding i ...about the future of the Dreamcast-Scene? Will the Dreamcast see some more homebrew projects or will the DC Scene die out soon after 2008? It's a very old mach
    2 KB (434 words) - 01:37, 2 March 2023
  • ...ing as much as possible with free code. The only code that remains in this homebrew IP.BIN is Sega's copyright screen code, which is required to be unmodified ...in the [[neoIP]] replacement IP.BIN project. It is currently able to load homebrew and official Katana or Windows CE binaries from either [[GD-ROM]] or [[CD-R
    4 KB (759 words) - 21:07, 1 March 2023
  • Around 50 games use Windows CE for Dreamcast and a few scene and homebrew releases.
    1 KB (157 words) - 23:18, 1 March 2023
  • [[Category:Homebrew game]]
    1 KB (184 words) - 18:00, 2 March 2023
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