Difference between revisions of "Summoning Signals"
Jump to navigation
Jump to search
Line 1: | Line 1: | ||
− | + | ==Description== | |
− | |||
− | |||
-- insert game description -- | -- insert game description -- | ||
− | * | + | *'''Type''': Artgame - Puzzle - ??? |
− | * | + | *'''Website''': [https://www.patreon.com/12dbsoft](https://www.patreon.com/12dbsoft) [https://magnes.itch.io/summoning-signals](https://magnes.itch.io/summoning-signals) |
− | * | + | *'''Release Date''': 2020 |
− | + | ==Technical== | |
− | * 2D high resolution sprites using [[GLdc]] | + | *2D high resolution sprites using [[GLdc]] |
− | * Main engine in C. Game code is in LUA. | + | *Main engine in C. Game code is in LUA. |
Revision as of 13:34, 30 May 2020
Description
-- insert game description --
- Type: Artgame - Puzzle - ???
- Website: [1](https://www.patreon.com/12dbsoft) [2](https://magnes.itch.io/summoning-signals)
- Release Date: 2020
Technical
- 2D high resolution sprites using GLdc
- Main engine in C. Game code is in LUA.