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{{MARKDOWN}}
[https://github.com/Kazade/GLdc GLdc] is an OpenGL implementation for the Dreamcast that is actively developed by Kazade.
[GLdc](https://github.com/Kazade/GLdc) is a openGL implementation for the Dreamcast that is actively developed by Kazade.
MrNeo also contributed to the testing and optimisation of GLdc


==Features==


## Building GLdc
Supports most of the OpenGL 1.2 implementation.


** Make sure you clone this repo in the `$KOS_BASE/addons` folder **
==Known Issue==


`cd $KOS_BASE/addons` then `git clone https://github.com/Kazade/GLdc.git`
Lighting performance is still being worked on.
 
==Projects built with GLdc==
*[[Simulant|Simulant engine]]
*[[Summoning Signals]]
*[[nuQuake]]
 
==Building GLdc==
 
'''Make sure you clone this repo in the <code>$KOS_BASE/addons</code> folder'''
 
cd $KOS_BASE/addons` then `git clone https://github.com/Kazade/GLdc.git


Once the folder is cloned
Once the folder is cloned


`cd GLdc && make defaultall && make create_kos_link`
cd GLdc && make defaultall && make create_kos_link


You can now link GLdc using `-lGLdc`
You can now link GLdc using <code>-lGLdc</code>

Revision as of 13:33, 30 May 2020

GLdc is an OpenGL implementation for the Dreamcast that is actively developed by Kazade. MrNeo also contributed to the testing and optimisation of GLdc

Features

Supports most of the OpenGL 1.2 implementation.

Known Issue

Lighting performance is still being worked on.

Projects built with GLdc

Building GLdc

Make sure you clone this repo in the $KOS_BASE/addons folder

cd $KOS_BASE/addons` then `git clone https://github.com/Kazade/GLdc.git

Once the folder is cloned

cd GLdc && make defaultall && make create_kos_link

You can now link GLdc using -lGLdc