{"batchcomplete":"","continue":{"lecontinue":"20250726141822|2652","continue":"-||"},"query":{"logevents":[{"logid":2662,"ns":2,"title":"User:Quzar","pageid":1478,"logpage":1478,"params":{},"type":"create","action":"create","user":"Quzar","timestamp":"2026-09-24T19:34:10Z","comment":"Redirected page to [[Quzar]]"},{"logid":2661,"ns":2,"title":"User:Drpaneas","pageid":0,"logpage":0,"params":{"userid":178},"type":"newusers","action":"create2","user":"Darc","timestamp":"2026-01-10T20:37:24Z","comment":""},{"logid":2660,"ns":0,"title":"DreamShell","pageid":1477,"logpage":1477,"params":{},"type":"create","action":"create","user":"Spudguntechie","timestamp":"2025-10-28T23:53:14Z","comment":"Created page with \"Check out the [https://github.com/DC-SWAT/DreamShell Dream Shell GitHub].  From the GitHub README, edited slightly for grammar:  \"The Dreamshell is the operating system for the Sega Dreamcast based on the KallistiOS kernel. It has a dynamic loadable modular system and interface for creating applications with XML UI and both C/C++ and Lua script[s...]. You can see examples in ready-made applications and modules, drivers for various devices, formats and interfaces. Example...\""},{"logid":2659,"ns":0,"title":"SaveFileConverter","pageid":1476,"logpage":1476,"params":{},"type":"create","action":"create","user":"Spudguntechie","timestamp":"2025-10-28T23:32:12Z","comment":"Basic first draft of a Save File Converter page"},{"logid":2658,"ns":2,"title":"User:Spudguntechie","pageid":0,"logpage":0,"params":{"userid":177},"type":"newusers","action":"create2","user":"Darc","timestamp":"2025-09-17T00:23:48Z","comment":""},{"logid":2657,"ns":6,"title":"File:Redump2cdi-1.00-2025-09-10.zip","pageid":1475,"logpage":1475,"params":{},"type":"create","action":"create","user":"Darc","timestamp":"2025-09-11T02:26:50Z","comment":"Uploaded own work with UploadWizard"},{"logid":2656,"ns":6,"title":"File:Redump2cdi-1.00-2025-09-10.zip","pageid":1475,"logpage":1475,"params":{"img_sha1":"bdoh08euku6mvsf19p0puaqvmfrgiht","img_timestamp":"2025-09-11T02:26:50Z"},"type":"upload","action":"upload","user":"Darc","timestamp":"2025-09-11T02:26:50Z","comment":"Uploaded own work with UploadWizard"},{"logid":2655,"ns":0,"title":"Modern A/V guide","pageid":1474,"logpage":1474,"params":{},"type":"create","action":"create","user":"SpecialK","timestamp":"2025-09-09T04:09:18Z","comment":"created"},{"logid":2654,"ns":2,"title":"User:SpecialK","pageid":0,"logpage":0,"params":{"userid":176},"type":"newusers","action":"create2","user":"Darc","timestamp":"2025-09-08T00:55:40Z","comment":""},{"logid":2653,"ns":0,"title":"KallistiOS GameCube","pageid":1473,"logpage":1473,"params":{},"type":"create","action":"create","user":"Darc","timestamp":"2025-08-03T19:54:47Z","comment":"Created page with \"A KallistiOS port to GameCube is underway, led by [[darc]].  This page exists to serve as a general reference for KallistiOS GameCube related information until a better page can be created.  ==Status== * Toolchain: Currently in PR (thanks pcercuei) * Changes needed to general KOS: few left, currently pending (thanks quzar) * GameCube arch: Not upstreamed yet (in progress by darc)  ==Running homebrew== Most accessible methods for running homebrew (non-exhaustive): * Flipp...\""}]}}