Development

From dreamcast.wiki
Revision as of 15:35, 18 February 2023 by Unknown user (talk) (→‎VMU)
Jump to navigation Jump to search

Getting started

Ready-to-use environments

Building the required toolchains for Sega Dreamcast development

KallistiOS

Other

Build & test

Debugging & profiling

Releasing your project

  • Plain files
  • Disc image
  • Selfboot Inducer package

Engines

General

Graphics

Audio

Maple

  • Controller input

VMU

Optimization

Random Snippets