Development: Difference between revisions

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* [[Docker images]]
* [[Docker images]]
* [[DreamSDK]] (Windows only)
* [[DreamSDK]] (Windows only)
====[[Building the required toolchains for Sega Dreamcast development]]====


====[[KallistiOS]]====
====[[KallistiOS]]====
* [[Building KOS on Linux mint (or Ubuntu)]]
* Building on Linux, macOS, Windows Subsystem for Linux
* [[Building KOS under Windows Subsystem for Linux (Windows 10 only)]]
** see [[Getting Started with Dreamcast development|''Getting Started with Dreamcast development'']]
* [[Building KOS on macOS]]
* [[Building KOS on Cygwin]]
* [[Building KOS on Cygwin]]
* [[Building KOS on MinGW/MSYS]]
* [[Building KOS on MinGW/MSYS]]
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====Other====
====Other====
* [[Using Ruby for Sega Dreamcast development]] (experimental)
* [[Using Ruby for Sega Dreamcast development]] (experimental)
* [[Compiling for Naomi]]


=== Build & test ===
=== Build & test ===
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=== Environments and IDEs ===
=== Environments and IDEs ===
* [[Qt Creator Dreamcast Development Environment]]
* [[Qt Creator Dreamcast Development Environment]]
* [[CLion Debugging]]
* [[Visual Studio Code]]


=== Debugging & profiling ===
=== Tools & utilities ===
* [[Debugging throught GNU Debugger (GDB) and dcload/dc-tool]]
* [[Debugging throught GNU Debugger (GDB) and dcload/dc-tool]]
* [[Using dcprof]]
* [[Using dcprof]]
* [[CLion Debugging]]
* [[Visual Studio Code Debugging]]


=== Releasing your project ===
=== Releasing your project ===
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=== Engines ===
=== Engines ===
* [[Simulant]]
''See'' [[Engine & Library]]
** [[Windows WSL2 Setup]]
** [[Generate profiling data]]


=== General ===
=== General ===
* [[Filesystem]]
* [[Filesystem]]
* [[Store Queues]]
* [[Romdisk Swapping]]
* [[Romdisk Swapping]]
* [https://mc.pp.se/dc/hw.html Marcus Comstedt's Dreamcast Hardware Reference]
* [https://mc.pp.se/dc/hw.html Marcus Comstedt's Dreamcast Hardware Reference]

Revision as of 15:13, 4 February 2024

Getting started

Ready-to-use environments

KallistiOS

Other

Build & test

Environments and IDEs

Tools & utilities

Releasing your project

  • Plain files
  • Disc image
  • Selfboot Inducer package

Engines

See Engine & Library

General

Graphics

Audio

Maple

  • Controller input

VMU

Optimization

Website Development

Random Snippets